I currently work for Yelp as a Tech Lead in their Data Infrastructure org. On the side, I like programming for the web and exploring the intersection of art and technology.
I have Bachelor’s in Computer Science from Purdue University.
Below you can find a short (but by no means exhaustive) list of some projects I’ve worked on.
2019 – 2021
Try Now GitHubThe best color picking tool you’ll ever use! Easily select colors and build gradients, then copy in the format of your choice.
2016 – present
Read MoreI’m currently working on a roguelike-platformer game written in C++. It will feature heavy use of story elements and procedurally generated content.
2018
View Live DemoPlanet Generator is a little script to generate gas giant atmosphere textures. The demo shows them mapped to a sphere, cause planets are round.
2017
View Live DemoSquare Cities uses procedural generation to create a city of roads and buildings.
2016
View Live DemoGolf game is a small project I worked on to implement a mini golf video game using WebGL.
2015
View Live DemoLines and Circles is an interactive experiment in procedurally generated art.
2014
View Live DemoCloud Generator is a quick program to procedurally generate a low-poly cloud.